Wipeout - Netflix

Australian version of the US ABC show Wipeout.

Human cannonballs! Human pinballs! Crashes, smashes and mud splashes! Each week thrill-seekers compete in the world's largest extreme obstacle course designed to provide the most spills, face plants and wipeouts ever seen on television.

Each week 24 daring new contestants of all ages, shapes and sizes will go head to head through a grueling but wildly hilarious obstacle course to win the title of Wipeout Champion. In the end, only one contestant will win, while everyone else will Wipeout!

Wipeout - Netflix

Type: Game Show

Languages: English

Status: Ended

Runtime: 60 minutes

Premier: 2009-02-03

Wipeout - Wipeout (series) - Netflix

Wipeout (commonly stylised as wipEout) is a series of futuristic anti-gravity racing video games developed by Sony Studio Liverpool, formerly known as Psygnosis. The series is known for its fast-paced gameplay and 3D visual design running on the full resolution of the console the game belongs to; its association with electronic dance music (mainly techno and trance) as well as its continuous collaboration with electronica artists (The Chemical Brothers, Leftfield, CoLD SToRAGE, Kraftwerk, Orbital, DJ Fresh and others). The series is notable for its distinctive graphic design identity, mostly provided by The Designers Republic. The concept of Wipeout was first discussed during a pub conversation, when one member of Psygnosis' staff envisioned an idea of creating a futuristic racing game which featured anti-gravity ships. Some elements of the game were inspired by Matrix Marauders, an Amiga game released by the Liverpudlian studio in 1990. A beta version of Wipeout appeared in the cult film Hackers, in which the game was being played by the protagonists in a nightclub. The game's appearance in the film led to Sony purchasing the studio in the following months after its release. The Wipeout franchise has been well received by critics, with Wipeout 2097 in particular being listed as among the PlayStation's best games. Wipeout 2048 was the last game to be developed by Studio Liverpool prior to their closure in August 2012. The series was later revived, with Wipeout Omega Collection being released in 2017.

Wipeout - Reception - Netflix

The Wipeout series has been well received by critics. Its fast-paced gameplay, high quality visuals, and prominent techno soundtracks have been cited as hallmarks of the series. According to aggregators GameRankings and Metacritic, the highest rated game in the series is Wipeout 2097, whereas the lowest ranked is Wipeout 2048. Upon release, the first Wipeout game was widely praised for its electronica soundtrack, originality, and outstanding visuals; however, a critic at the time questioned its longevity and potential to hold a long lifespan in comparison to Super Mario Kart. In retrospect, Wipeout was described as being synonymous with Sony's debut gaming hardware and as an early showcase for 3D graphics in console gaming. The game also increased awareness of the underground techno community in England, as it was one of the first games to include licensed music. The second instalment of the series, Wipeout 2097, was released to critical acclaim. Reviewers unanimously commended its innovation, graphics, and unique blend of techno music. IGN ranked it as the 13th best PlayStation game of all time in 2002, and The Official PlayStation Magazine named it as the fifth best in 1997. In addition, Wipeout 2097 also ranks as the fourth best PlayStation game of all time at GameRankings. Wipeout 64 received generally positive reviews, with some critics asserting that it was a superior game to F-Zero X in regards to graphics, atmosphere, and track design, though others noted that it did not reach the standards of its predecessor, Wipeout 2097. The fourth instalment of the series, Wipeout 3, was positively received upon release; critics lauded the graphics, fast-paced gameplay, and music, although many reviews felt that the game's steep learning curve was a major fault. Wipeout Fusion was more negatively received by critics; the graphics received mixed responses, with one reviewer saying that it looked like an “early first generation PS2 game”, despite another opining that the visuals had improved over all of its predecessors. At the time of Wipeout Fusion's release in 2001, critics recognised the fact that techno music was an integral part of the series. Wipeout Pure and Wipeout Pulse both received very positive reviews upon release, with critics praising their visual effects, attention to detail, and track design. Wipeout HD, along with its Fury expansion pack, also received very positive reviews, with many critics agreeing that it offered the best visual representation of any Wipeout game due to it being upscaled in full 1080p and rendered in 60 frames per second. It was nominated for the “Outstanding Achievement in Sound Design” category in the 12th Annual Interactive Achievement Awards and was also nominated under the racing category for the 28th Golden Joystick Awards. The final instalment in the franchise to be developed by Studio Liverpool, Wipeout 2048, received generally positive reviews despite it being the lowest ranked game overall. Critics cohesively commended the graphics and visuals, and also regarded it as a showcase for the PlayStation Vita's power.

Wipeout - References - Netflix

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